Concept Artist (Game Development)
Jam City · Montevideo
Description du poste
About the role
Jam City’s Narrative Game division is seeking a talented Concept Artist to help shape the visual direction of a brand‑new project. You will translate narrative and design needs into detailed 2D concepts for props, environments, and characters that guide our 3D artists.
Key responsibilities
- Explore and sketch designs for environments, props, and characters based on story requirements.
- Render high‑quality artwork that matches the established art style.
- Generate orthographic views for characters.
- Create 2D assets such as icons, UI modals, and title screens for implementation.
- Work within technical constraints of the production pipeline.
- Collaborate with the broader art team and other disciplines to solve design challenges.
Required profile
- Minimum 3 years of professional experience as a concept artist in the games industry.
- Versatile art style capable of both rough sketches and polished renders.
- Strong understanding of human and animal anatomy and character posing.
- Ability to translate 2D concepts into fully rendered looks with proper lighting and material knowledge.
- Art degree or equivalent professional experience.
Required skills
- Maya
- Adobe Creative Suite
- Unity (nice to have)
- Substance Painter (nice to have)
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Jam City
Montevideo
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